
--Models
--Weapons
resource.AddFile("models/weapons/v_fists.dx80.vtx")
resource.AddFile("models/weapons/v_fists.dx90.vtx")
resource.AddFile("models/weapons/v_fists.mdl")
resource.AddFile("models/weapons/v_fists.sw.vtx")
resource.AddFile("models/weapons/v_fists.vvd")
resource.AddFile("models/weapons/w_fists.dx80.vtx")
resource.AddFile("models/weapons/w_fists.dx90.vtx")
resource.AddFile("models/weapons/w_fists.mdl")
resource.AddFile("models/weapons/w_fists.phy")
resource.AddFile("models/weapons/w_fists.sw.vtx")
resource.AddFile("models/weapons/w_fists.vvd")
resource.AddFile("models/weapons/v_shovel.dx80.vtx")
resource.AddFile("models/weapons/v_shovel.dx90.vtx")
resource.AddFile("models/weapons/w_shovel.dx80.vtx")
resource.AddFile("models/weapons/w_shovel.dx90.vtx")
resource.AddFile("models/weapons/v_shovel.mdl")
resource.AddFile("models/weapons/w_shovel.mdl")
resource.AddFile("models/weapons/w_shovel.phy")
resource.AddFile("models/weapons/v_shovel.sw.vtx")
resource.AddFile("models/weapons/w_shovel.sw.vtx")
resource.AddFile("models/weapons/v_shovel.vvd")
resource.AddFile("models/weapons/W_shovel.vvd")
resource.AddFile("models/weapons/v_shovel.xbox.vtx")
resource.AddFile("models/weapons/v_shovel.dx80.vtx.ztmp")
resource.AddFile("models/weapons/v_shovel.dx90.vtx.ztmp")
resource.AddFile("models/weapons/v_shovel.vvd.ztmp")
resource.AddFile("models/weapons/w_shovel.dx80.vtx.ztmp")
resource.AddFile("models/weapons/w_shovel.dx90.vtx.ztmp")
resource.AddFile("models/weapons/v_shovel.mdl.ztmp")
resource.AddFile("models/weapons/v_shovel.sw.vtx.ztmp")
resource.AddFile("models/weapons/w_shovel.vvd.ztmp")
resource.AddFile("models/weapons/v_shovel.xbox.vtx.ztmp")
resource.AddFile("models/weapons/w_shovel.mdl.ztmp")
resource.AddFile("models/weapons/w_shovel.phy.ztmp")
resource.AddFile("models/weapons/w_shovel.sw.vtx.ztmp")
resource.AddFile("models/weapons/v_copper_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/v_copper_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/w_copper_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/w_copper_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/v_copper_pickaxe.mdl")
resource.AddFile("models/weapons/w_copper_pickaxe.mdl")
resource.AddFile("models/weapons/w_copper_pickaxe.phy")
resource.AddFile("models/weapons/v_copper_pickaxe.sw.vtx")
resource.AddFile("models/weapons/w_copper_pickaxe.sw.vtx")
resource.AddFile("models/weapons/v_copper_pickaxe.vvd")
resource.AddFile("models/weapons/w_copper_pickaxe.vvd")
resource.AddFile("models/weapons/v_copper_pickaxe.xbox.vtx")
resource.AddFile("models/weapons/w_copper_pickaxe.xbox.vtx")
resource.AddFile("models/weapons/v_iron_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/v_iron_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/w_iron_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/w_iron_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/v_iron_pickaxe.mdl")
resource.AddFile("models/weapons/w_iron_pickaxe.mdl")
resource.AddFile("models/weapons/w_iron_pickaxe.phy")
resource.AddFile("models/weapons/v_iron_pickaxe.sw.vtx")
resource.AddFile("models/weapons/w_iron_pickaxe.sw.vtx")
resource.AddFile("models/weapons/v_iron_pickaxe.vvd")
resource.AddFile("models/weapons/w_iron_pickaxe.vvd")
resource.AddFile("models/weapons/v_iron_pickaxe.xbox.vtx")
resource.AddFile("models/weapons/w_iron_pickaxe.xbox.vtx")
resource.AddFile("models/weapons/v_stone_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/v_stone_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/w_stone_pickaxe.dx80.vtx")
resource.AddFile("models/weapons/w_stone_pickaxe.dx90.vtx")
resource.AddFile("models/weapons/v_stone_pickaxe.mdl")
resource.AddFile("models/weapons/w_stone_pickaxe.mdl")
resource.AddFile("models/weapons/w_stone_pickaxe.phy")
resource.AddFile("models/weapons/v_stone_pickaxe.sw.vtx")
resource.AddFile("models/weapons/w_stone_pickaxe.sw.vtx")
resource.AddFile("models/weapons/v_stone_pickaxe.vvd")
resource.AddFile("models/weapons/w_stone_pickaxe.vvd")
resource.AddFile("models/weapons/v_stone_pickaxe.xbox.vtx")
resource.AddFile("models/weapons/v_copper_hatchet.dx80.vtx")
resource.AddFile("models/weapons/v_copper_hatchet.dx90.vtx")
resource.AddFile("models/weapons/v_copper_hatchet.mdl")
resource.AddFile("models/weapons/v_copper_hatchet.sw.vtx")
resource.AddFile("models/weapons/v_copper_hatchet.vvd")
resource.AddFile("models/weapons/v_copper_hatchet.xbox.vtx")
resource.AddFile("models/weapons/v_iron_hatchet.dx80.vtx")
resource.AddFile("models/weapons/v_iron_hatchet.dx90.vtx")
resource.AddFile("models/weapons/v_iron_hatchet.mdl")
resource.AddFile("models/weapons/v_iron_hatchet.sw.vtx")
resource.AddFile("models/weapons/v_iron_hatchet.vvd")
resource.AddFile("models/weapons/v_iron_hatchet.xbox.vtx")
resource.AddFile("models/weapons/v_stone_hatchet.dx80.vtx")
resource.AddFile("models/weapons/v_stone_hatchet.dx90.vtx")
resource.AddFile("models/weapons/v_stone_hatchet.mdl")
resource.AddFile("models/weapons/v_stone_hatchet.sw.vtx")
resource.AddFile("models/weapons/v_stone_hatchet.vvd")
resource.AddFile("models/weapons/v_stone_hatchet.xbox.vtx")
resource.AddFile("models/weapons/w_copper_hatchet.dx80.vtx")
resource.AddFile("models/weapons/w_copper_hatchet.dx90.vtx")
resource.AddFile("models/weapons/w_copper_hatchet.mdl")
resource.AddFile("models/weapons/w_copper_hatchet.phy")
resource.AddFile("models/weapons/w_copper_hatchet.sw.vtx")
resource.AddFile("models/weapons/w_copper_hatchet.vvd")
resource.AddFile("models/weapons/w_copper_hatchet.xbox.vtx")
resource.AddFile("models/weapons/w_iron_hatchet.dx80.vtx")
resource.AddFile("models/weapons/w_iron_hatchet.dx90.vtx")
resource.AddFile("models/weapons/w_iron_hatchet.mdl")
resource.AddFile("models/weapons/w_iron_hatchet.phy")
resource.AddFile("models/weapons/w_iron_hatchet.sw.vtx")
resource.AddFile("models/weapons/w_iron_hatchet.vvd")
resource.AddFile("models/weapons/w_iron_hatchet.xbox.vtx")
resource.AddFile("models/weapons/w_stone_hatchet.dx80.vtx")
resource.AddFile("models/weapons/w_stone_hatchet.dx90.vtx")
resource.AddFile("models/weapons/w_stone_hatchet.mdl")
resource.AddFile("models/weapons/w_stone_hatchet.phy")
resource.AddFile("models/weapons/w_stone_hatchet.sw.vtx")
resource.AddFile("models/weapons/w_stone_hatchet.vvd")
resource.AddFile("models/weapons/w_stone_hatchet.xbox.vtx")

--Materials
--Weapons
resource.AddFile("materials/models/weapons/shovel/shovel1.vmt")
resource.AddFile("materials/models/weapons/shovel/shovel1.vtf")
resource.AddFile("materials/models/weapons/shovel/shovel1_n.vtf")
resource.AddFile("materials/models/weapons/shovel/shovel2.vmt")
resource.AddFile("materials/models/weapons/shovel/shovel2.vtf")
resource.AddFile("materials/models/weapons/shovel/shovel2_n.vtf")
resource.AddFile("materials/models/weapons/shovel/shovel3.vmt")
resource.AddFile("materials/models/weapons/shovel/shovel3.vtf")
resource.AddFile("materials/models/weapons/shovel/shovel3_n.vtf")
resource.AddFile("materials/models/weapons/pickaxe/copper/copper.vtf")
resource.AddFile("materials/models/weapons/pickaxe/copper/copper_n.vtf")
resource.AddFile("materials/models/weapons/pickaxe/copper/pickaxe01.vmt")
resource.AddFile("materials/models/weapons/pickaxe/stone/pickaxe01.vmt")
resource.AddFile("materials/models/weapons/pickaxe/stone/stone.vtf")
resource.AddFile("materials/models/weapons/pickaxe/stone/stone_n.vtf")
resource.AddFile("materials/models/weapons/pickaxe/iron/iron.vtf")
resource.AddFile("materials/models/weapons/pickaxe/iron/iron_n.vtf")
resource.AddFile("materials/models/weapons/pickaxe/iron/pickaxe01.vmt")
resource.AddFile("materials/models/weapons/hatchet/copper/axe.vmt")
resource.AddFile("materials/models/weapons/hatchet/copper/Copper.vtf")
resource.AddFile("materials/models/weapons/hatchet/copper/Copper_n.vtf")
resource.AddFile("materials/models/weapons/hatchet/stone/axe.vmt")
resource.AddFile("materials/models/weapons/hatchet/stone/stone.vtf")
resource.AddFile("materials/models/weapons/hatchet/stone/stone_n.vtf")
resource.AddFile("materials/models/weapons/hatchet/iron/axe.vmt")
resource.AddFile("materials/models/weapons/hatchet/iron/iron.vtf")
resource.AddFile("materials/models/weapons/hatchet/iron/iron_n.vtf")
resource.AddFile("materials/models/weapons/hands.vmt")
resource.AddFile("materials/models/weapons/hands.vtf")
resource.AddFile("materials/models/weapons/hands_normal.vtf")

--Sounds
resource.AddFile("sound/citizen_beaten1.wav")
resource.AddFile("sound/citizen_beaten4.wav")
resource.AddFile("sound/citizen_beaten5.wav")
resource.AddFile("sound/cough1.wav")
resource.AddFile("sound/cough2.wav")
resource.AddFile("sound/cough3.wav")
resource.AddFile("sound/cough4.wav")